connect

Connects to Kuzzle using the host argument provided in the constructor options.
Subsequent call have no effect if the SDK is already connected.

Signature

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String connect()

Return

A String with the error message or null if connection is made successfully.

Usage

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try {
  kuzzle.connect();
  System.out.println("Successfully connected");
} catch(KuzzleException e) {
  System.err.println(e.getMessage());
}